package engine.newUi
{
	import engine.ui.lite.BaseUI;
	
	import flash.display.MovieClip;
	
	import newx.com.control.NxClip;
	import newx.com.control.button.NxButton;
	import newx.com.control.text.NxLabel;

	/**
	 * 帮派战结果界面 
	 * @author liuel
	 * 
	 */	
	public class FactionWinInfroUI extends BaseUI
	{
	
		private static var _self		:FactionWinInfroUI;
		
//		public var panlemc				:MovieClip;
		public var mc17				:MovieClip;
		public var mc18				:MovieClip;
		public var mc19				:MovieClip;
		
		
		public var leftBtn1			:NxButton;
		public var leftBtn2			:NxButton;
		public var leftBtn3			:NxButton;
		public var leftBtn4			:NxButton;
		public var leftBtn5			:NxButton;
		public var leftBtn6			:NxButton;
		public var leftBtn7			:NxButton;
		
		public var rightBtn1			:NxButton;
		public var rightBtn2			:NxButton;
		public var rightBtn3			:NxButton;
		public var rightBtn4			:NxButton;
		public var rightBtn5			:NxButton;
		public var rightBtn6			:NxButton;
		public var rightBtn7			:NxButton;
		
		public var winBtn				:NxButton;
		
		public var timelabel			:NxLabel;
		public var selfStateLabel		:NxLabel;			
		public var joinBtn				:NxButton;
		
		public var picMC				:NxClip;
		public static function getInstance():FactionWinInfroUI
		{
			if(_self ==null)
			{
				_self = new FactionWinInfroUI();
			}
			return _self;
		}
		public function FactionWinInfroUI(popupUI:Boolean=true)
		{
			super(popupUI);
		}
		override public function  Init():void
		{
			FactionWinInfroLogic.getInstance().Init();
		}
		override protected function	BeforeShow():void
		{
			FactionWinInfroLogic.getInstance().BeforeShow();
		}
		override protected function	AfterHide():void
		{
			FactionWinInfroLogic.getInstance().AfterHide();
		}
	}
}